About the Interactive Skill
Games Association?

Objectives of the ISGA

  1. To promote the understanding and development of the interactive skill games industry in North America;
  2. To create a Business Code of Practice which will govern associate members and ensure the highest levels of reputation and integrity are maintained in the industry:
    • through continued and consistent compliance with relevant state and federal legislation;
    • through adherence to defined parameters around game “skillification”
    • which will ensure all games offered by associate members in the North America are truly skill-based;
  3. To create a Customer Code of Practice, so that customers playing games with members of the Association will have the confidence that they will be treated fairly and with respect and that their funds will be protected

 


Additional Information

February 2008

ISGA welcomes four new members. Tournament Games, Game Colony, Quiz Art and Trivya join the association.

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November 2007

ISGA Provides Written
Testimony to House Judiciary Committee

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October 2007

Board of Governors of the Federal Reserve System, Department of Treasury

Proposed rule to implement the Unlawful Internet Gambling Enforcement Act

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August 2007

The world’s leading interactive skill games companies, FUN Technologies Inc. (TSX:FUN) (AIM:FUN), and King.com, Inc., announce the formation of the Interactive Skill Games Association (ISGA)

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